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Equivalent Exchange 3 Mod 1.7.10/1.7.2

Jul 02, 2014 BY 94 Comments

Equivalent Exchange 3 Mod – Download Equivalent Exchange Mod for Minecraft. Hello minecrafters! this is you waiting for, One of most popular mods has been update and now working fine with the latest minecraft. This Equivalent Exchange 3 Mod allows you to transmute tons of materials into other materials. It adds a lot of what is classified by many as “endgame content”, to make you feel more godlike in your sandbox world. If this offends your Minecrafting sensibilities, this may not be the mod for you. So guys! want to download and install this Equivalent Exchange 3 Mod ? see my post below

Equivalent Exchange 3 Mod

With this Equivalent Exchange 3 Mod you can adds many new powerful items to the game that gives you new powers and abilities. It also adds new tools, armor, item repair, more blocks, and more. You need to try this mod in order to understand how great it really is. How to usage this Equivalent Exchange 3 Mod? in order to use any of the new features in this mod you will have to first craft a Philosopher’s Stone. But the most thanks goes to the developer of equivalent exchange mod, x3n0ph0b3. If you have time, visit the original page for more information on blocks and awesome items! (+ Recipe) from this Equivalent Exchange 3 Mod

Equivalent Exchange 3 Mod 1.7.10/1.7.2

Equivalent Exchange 3 Mod Changelogs

  • updated to latest Minecraft!
  • updated version number from 1.38 to 1.4.3.1. Allows for better tracking of updates to the version
  • now using Minecraft Forge 6.4.0.x.x or higher
  • added a max world height constant to the client/server EEProxy class
  • changed the Water Essence and Lava Essence to check Y position against the new maximum world height for changing the weather
  • added EMC mappings to client for:
  • Redstone Lamp
  • Nether Brick Fence
  • Nether Brick Stairs
  • Wood (Jungle)
  • Leaves (Jungle)
  • Sapling (Jungle)
  • Stone Bricks (Circle)
  • Fireball Charge
  • Ferns
  • Grass
  • modified the loading of the addon modules to check whether or not the mod in question is loaded or not before attempting to initialize
  • using the BC 3.x API now instead of the BC 2.x API
  • fixed crash bug where players place an EE TE at y=1. Only a concern when in creative mode and breaking the bedrock at y=1 to place items
  • updated the transmutation of NPCs to include the new NPC types introduced from 1.0 onwards
  • can now transmute Snow Golems to Iron Golems! Provided you have enough reagents to cover the cost
  • fixed bug with Collector Mk2′s not being able to accumulate more than 3000 latent EMC
  • made the clients aware of the alternate relay recipe. replace the collector mk1 with a diamond block for the alternate recipe. useful on servers where collectors are disabled.
  • fix in the Pedestal GUI displaying “container.inventory” vs “Inventory”

Equivalent Exchange 3 Mod Items

  • The Philosopher’s Stone
  • Dark Matter
  • Base Ring
  • Dark Matter Tools
  • Dark Matter Pickaxe
  • The Dark Matter Shovel
  • The Dark Matter Hoe
  • The Dark Matter Sword
  • Dark Matter Axe
  • Dark Matter Shears
  • Dark Matter Armor Set
  • The Destruction Catalyst
  • and Many more..

Equivalent Exchange 3 Mod Installtions for Minecraft

  1. Install the required version of Minecraft Forge in to you minecraft.jar
  2. Download Equivalent Exchange 3 Mod
  3. Put ‘ee3-universal-v####.jar’ in to your /mods folder
  4. Load up Minecraft and play!
  5. Enjoy

Ok, minecrafters is there anything else you would like to add? especially information about Equivalent Exchange 3 Mod changelogs, latest details and features update. You can share by comment below to complete this Equivalent Exchange 3 Mod post. Thank you for visiting and see you soon on another minecraft mod post category or update from Equivalent Exchange 3 Mod

Download Equivalent Exchange 3 Mod 1.6.4

Download Equivalent Exchange 3 Mod 1.7.2

Download Equivalent Exchange 3 Mod 1.7.10

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94 thoughts on “Equivalent Exchange 3 Mod 1.7.10/1.7.2”

Open your .minecraft file, go to the bin folder, right click minecraft.jat and open with 7zip/ winrar or winzip (forgot which one)

actualy i dont have meta-inf on mine so i was like WTF WHERE IS IT not there it works fine with out deldting it

The ad-fly website takes me to the drop box but it says it doesnt know where the download is????
Someone plz help me !!!!!

Hey dont get tekkit it is only for nobs who cant actually download mods even though it has them it is a lot less nobber just doing it ur self. :)

the yogscast have a tekkit lets play nearly 70 episodes long and they have nearly 3 million subscribers on youtube. calling them nobs?

They technically are noobs. Duncan, even if he knows EVERYTHING about Tekkit, he is a dumb-wit when it comes to vanilla. They just play the popular ones, how about FTB, where it actually has the permission of the modmakers? Tekkit doesn’t. That’s why Tekkit almost got shut down if it didn’t become famous.

Hmm i know this was awhile back but they make there own modpacks which i consider pretty unnooby plus they have there own feed the beast pack.

hey man I’m a big minecraft modder I have like 25 mods now downloaded on my minecraft and I still play tekkit cuz it is fun dont just make broad statements like that and it is noob and noobs not nob

Force update install it again if its not working then your minecraft.jar is corrupted to fix that get fml (Forge mod loader) and put the mod folder in the “Mods” and no files of EE in the minecraft.jar ONLY in the mods folder. if u already have done that tell me Error code ur opperative system or make a msg the owner of the mod asking how to fix.

This is EE3 not EE2 they decided to wipe to clean slate pretty much aka getting rid of every item except for phil stone and alch bags

with minecraft 1.6.2 my minecraft stop work, but with minecraft 1.5.2 the ee3 works perfectly! Save a backup of /saves folder and delete .minecraft, then launch minecraft. go to the new .minecraft folder, put in the backup of /saves folder then open /bin, open /minecraft.jar with winrar, delete META.INF. copy in minecraft.jar the forge files then run minecraft. after the loading, close minecraft. comy in /mods folder the ee3 jar file. Finish! now minecraft should work.

Ok, i need some help. I installed everything, no black screen or anything but my FURNACES of anything that could go wrong dont work! They dont stack items i put inside them, they just “poof” please help!

Hello all, I Have installed several Mods succesfully, and have a question, as I cannot get EE to work… Craft Guide works.. but not EE.

I have ran into several mods today that “Assure us” they work, but I haven’t been able to successfully install, and I am wondering if there were perhaps recent changes to ModLoader, ModLoader MP or Minecraft Forge, that may have broken these builds? Could someone go download the latest versions of the above, and then do an install to see of they work? Here is my Modloader Log…

Mar 14, 2012 8:31:40 PM ModLoader init
FINE: ModLoader 1.2.3 Initializing…
Mar 14, 2012 8:31:40 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Joe\AppData\Roaming\.minecraft\bin\minecraft.jar
Mar 14, 2012 8:31:40 PM ModLoader readFromClassPath
FINER: Zip found.
Mar 14, 2012 8:31:40 PM ModLoaderMp Log
FINE: ModLoaderMP 1.2.3 Initialized
Mar 14, 2012 8:31:40 PM ModLoader addMod
FINE: Mod Initialized: “mod_ModLoaderMp 1.2.3″ from mod_ModLoaderMp.class
Mar 14, 2012 8:31:40 PM ModLoader addMod
FINE: Mod Initialized: “mod_MinecraftForge 1.4.0.51″ from mod_MinecraftForge.class
Mar 14, 2012 8:31:40 PM ModLoader setupProperties
FINER: EggArrowID set to 10287
Mar 14, 2012 8:31:40 PM ModLoader setupProperties
FINER: ExplosiveArrowID set to 10284
Mar 14, 2012 8:31:40 PM ModLoader setupProperties
FINER: FireArrowID set to 10285
Mar 14, 2012 8:31:40 PM ModLoader setupProperties
FINER: HomingBowID set to 10296
Mar 14, 2012 8:31:40 PM ModLoader setupProperties
FINER: IceArrowID set to 10286
Mar 14, 2012 8:31:40 PM ModLoader setupProperties
FINER: LightningArrowID set to 10288
Mar 14, 2012 8:31:40 PM ModLoader addMod
FINE: Mod Initialized: “mod_Arrows 1.2.3″ from mod_Arrows.class
Mar 14, 2012 8:31:40 PM ModLoader addMod
FINE: Mod Initialized: “mod_CraftGuide 1.4.3 for Minecraft 1.1.0″ from mod_CraftGuide.class
Mar 14, 2012 8:31:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Joe\AppData\Roaming\.minecraft\mods\1.2.3
Mar 14, 2012 8:31:40 PM ModLoader readFromModFolder
FINER: Directory found.
Mar 14, 2012 8:31:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Joe\AppData\Roaming\.minecraft\mods\BetterDungeons.zip
Mar 14, 2012 8:31:40 PM ModLoader readFromModFolder
FINER: Zip found.
Mar 14, 2012 8:31:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/bdimg/shied.png,38). 84 left.
Mar 14, 2012 8:31:40 PM ModLoader addMod
FINE: Mod Initialized: “mod_betterDungeons 0.921″ from mod_betterDungeons.class
Mar 14, 2012 8:31:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Joe\AppData\Roaming\.minecraft\mods\EE2ModV1.4.0.3.zip
Mar 14, 2012 8:31:40 PM ModLoader readFromModFolder
FINER: Zip found.
Mar 14, 2012 8:31:40 PM ModLoader addMod
FINE: Failed to load mod from “mod_EE.class”
Mar 14, 2012 8:31:40 PM ModLoader addMod
FINER: THROW
java.lang.NoSuchMethodError: ModLoaderMp.initialize()V
at mod_EE.(mod_EE.java:87)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromModFolder(ModLoader.java:1283)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.(aho.java:79)
at aho.(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Mar 14, 2012 8:31:50 PM ModLoader init
FINE: Mod Loaded: “mod_ModLoaderMp 1.2.3″
Mar 14, 2012 8:31:50 PM ModLoader init
FINE: Mod Loaded: “mod_MinecraftForge 1.4.0.51″
Mar 14, 2012 8:31:50 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/eggarrow.png,102). 83 left.
Mar 14, 2012 8:31:50 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/exarrow.png,118). 82 left.
Mar 14, 2012 8:31:50 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/fiarrow.png,119). 81 left.
Mar 14, 2012 8:31:50 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/hombow.png,120). 80 left.
Mar 14, 2012 8:31:50 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/icearrow.png,134). 79 left.
Mar 14, 2012 8:31:50 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/arrows/liarrow.png,144). 78 left.
Mar 14, 2012 8:31:50 PM ModLoader init
FINE: Mod Loaded: “mod_Arrows 1.2.3″
Mar 14, 2012 8:31:50 PM ModLoader init
FINE: Mod Loaded: “mod_CraftGuide 1.4.3 for Minecraft 1.1.0″
Mar 14, 2012 8:31:50 PM ModLoader init
FINE: Mod Loaded: “mod_betterDungeons 0.921″
Mar 14, 2012 8:31:50 PM ModLoader addAllRenderers
FINE: Initialized

ok, i have installed all the required mods, all 1.2.3, but EE still dont work,and minecraft crashes. i have installed everything in order, testing all mods per install. all work upto EE. i have deleted the META-INF folder and all. Nothing works, what do i do?

The link is broken and it won’t download. Its giving me a dropbox error saying the file isnt there. Is this the case for everyone else??

Help! I am running MC 1.2.4 and I got this following error when I tried to start the game:

Mods loaded: 5
ModLoader 1.2.4
mod_CraftGuide 1.4.3 for Minecraft 1.1.0
mod_MinecraftForge 2.0.0.67
mod_ModLoaderMp 1.2.4v1
mod_EE 1.4.1.5

Minecraft has crashed!
———————-

Minecraft has stopped running because it encountered a problem.

— BEGIN ERROR REPORT 3d80c377 ——–
Generated 3/31/12 10:41 PM

Minecraft: Minecraft 1.2.4
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 260/PCI/SSE2 version 3.3.0, NVIDIA Corporation

java.lang.NoSuchMethodError: ym.(I)V
at CraftGuide.ItemCraftGuide.(ItemCraftGuide.java:14)
at mod_CraftGuide.addItems(mod_CraftGuide.java:70)
at mod_CraftGuide.load(mod_CraftGuide.java:41)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.(ahu.java:79)
at ahu.(ahu.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT efe2dcc2 ———-

i use skcraft to easily add mods in, and that didn’t work, so, i did it manually as show above, and it doesn’t seem to be working….

Yeah, me too. I installed each mod individually (Put in the ‘Audiomod’ files, tested Minecraft, repeat) and it’s all fine until I place in the EE2 files. Then I get frozen at the Mojang screen like G did.

The download doesn’t work it takes me to kind of a notepad thing that says EE2 v1.4.3.1 changelog
========================
For Minecraft v1.2.5

Requires:
- Risugami’s ModLoader v1.2.5
- MinecraftForge v3.0.0.72

Misc:
* Updated to the latest Forestry API
and it doesnt say the download

need help! stuck at done updating screen after downloading all previous mods before EE, don’t know what to do, everything is 1.5, AudioMod, Craft Guide, Both Modloader and Modloader MP and FORGE API, HELP

help cant get EE working+crafting guide no working+minecraft crashes every 2 minutes. Did every thing still not working

Ohp! Fixed it, java was trying to open a .class as a .jar this whole time like, “Omg, what is this, I don’t even” because I put the EE2Modv1.4.3.1.jar into the mods folder all by itself. To fix it, I added an “EE2″ folder and shoved the .jar in there, then java opened up the folder instead of the .jar, then ran the .jar instead of the .class.

Works perfectly. Thank you, Legion of the Anonymous.

Wheres the Energy Condenser and Energy collector two very important items if ones wants to create a nuclear reactor following the easy tutorial on the tekkit wiki.

Why the hell does EE3 require MinecraftForge AND Modloader? Why the fuck does ANY mod require Modloader anyways? They should just be able to be installed ALONE goddamnit.

Will there be a Modloader version of this mod like before? I’d love to have this mod again, but I can’t get Forge to work for me. It always crashes my game and once crashed my whole laptop(I have a TERRIBLE computer. Barely runs Minecraft normally).

I installed it rigth and worked except all that it show’s in my not enough
items is the philosophers stone Can someone help is it because i have notenought items or do i need a nother .jar

I installed the mod correctly, but none of the things that are in the mod are in there. There are some new things that weren’t in there before, such as “red water” , “minium” , “inert stone”, and the philosopher’s stone doesn’t work at all.

i download and instal , it runs it but i only have a few items : all the dusts the philosepher’s stone and shard of mimium mimium stone and anothere stone why?

I installed the ee3 mode started minecraft works fine. But, when i go to chcke NEI i dont have any Dark matter/red matter all i have is phlosphers stones and indolaseacence dust

Okay guys. for the 1.4.5 download, the reason you are only getting the philo stone and a few dusts is because it is a pre-release of EE3 (as indicated by the file name) the version that was dark/red matter and everything is EE2, a full version. the authors of this mod are working of finishing EE3; and were kind enough to give us a preview of it (ee3-universal-pre1)

I have tried several times to install this mod, it seems to install correctly but when i go to my inventory in creative I only find a handful of items and I know there should be more than the 5 or 6 that appear and idea whats happening?

people help having problem with EE for some reason when i download client and put it to mod folder it wont give me any new stuff and im wondering why and how am i supposed to get it workin.

The reason the items are “not working” is because this is EE# (Equivalent Exchange 3) not EE2. EE2 had all the items “fleshed out” so to speak, whereas ee3 is just a new mod that pahimar has started. all those items you’re looking for don’t exist anymore, as Pahimar said he would no longer be supporting EE2, nor did he give permission for anyone else to support i. Basically, you have what you’re supposed to until he finishes EE3 and updates it.

well what a joke…. someone should update this post as this mod description is not totally inaccurate.
VVV none of this exists in ee3 yet and most of it NEVER will
Dark Matter
Base Ring
Dark Matter Tools
Dark Matter Pickaxe
The Dark Matter Shovel
The Dark Matter Hoe
The Dark Matter Sword
Dark Matter Axe
Dark Matter Shears
Dark Matter Armor Set
The Destruction Catalyst
and Many more..

HELP! I installed to minecraft 1.4.7 but there isnt transmutation tablet, or alchemical chest… How can I get them?

Either this is just a trick to get downloads or else the original creators of the EE’s has replaced the download with the real Ee3

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